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 Alex Ironsmith Log

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PostSubject: Alex Ironsmith Log   Alex Ironsmith Log I_icon_minitimeJanuary 24th 2014, 11:48 pm

Alex Ironsmith

https://souleaterrp.forumotion.com/t849-alex-ironsmith#32088 <---------- Link to Alex Ironsmith

Unlocked Abilities

Tier 1 Abilities - (Weak)

Ability 1: Red Iron Fury
Req. Souls: 1 (Met!)
Charge: 1 full cycle of posts (At least three people)
Duration: 3 posts (At least three people)
Cool-down: 2 full cycles of posts (At least three people)
Effect: When Alex is in combat, he can charge himself with energy based from Ivory himself. When the full charge cycle is reached, Alex goes into a full enraged state where his intelligence is sharply dropped and his physical strength is drastically increase. But his loss of intelligence makes him lose sight of friend or foe. This is a hazard to all who are working with or against Alex. When the duration ends, Alex will revert to normal.

Ability 2: Shield of Destiny
Req. Souls: 1 (Met!)
Charge: Instant
Duration: 5 posts or until destroyed
Cool-down: 3 posts
Effect: During combat, Alex can harmonize his soul with Destiny, allowing them to create a shield of large magnitude to protect not only himself, but at least multiple other allies as well. However, this shield can be destroyed with a well placed attack or relentless strikes. The shield will be weak against most attacks yet will provide cover and effective breathing room for Alex and his allies. But when the shield is destroyed, Alex will become staggered and vulnerable considering he has to hold the shield towards his enemies. Which is advisable that he uses this ability when fighting with allies in case of an enemy whaling attacks at him.

Ability 3: Vanquish
Req. Souls: 1 (Met!)
Charge: 3 posts
Duration: 1 post
Cool-down: 3 posts
Effect: Vanquish allows Alex to quickly eradicate his solid form, becoming invulnerable for a short time. However, during this state, Alex cannot attack anyone or anything until he returns to his solid state. He would be considered a "spirit" in a sense, capable of moving around the mortal world. This ability is useful for dodging powerful attacks or making a quick getaway.

Ability 4: Decoy
Req. Souls: 1 (Met!)
Charge: Instant
Duration: 3 posts
Cool-down: 3 posts
Effect: Decoy is an ability harnessed from Destiny's energy, allowing Alex to replicate himself into multiple clones made of pure energy (Maximum is 5). This ability is only known for distracting enemies or for fallback attempts.The decoys do not deal any damage and dissipate when are killed. Since they exactly resemble Alex, they will throw off any pursuers or attackers from the real Alex.

Claimed Souls Sealed Away
1. Oni'Kutenshu - Thread: "32 Fields of Blood" - Assistance: Leke - (Soul Used!)
2. The Gear Monster - Thread: "Gears of Time" - Assistance: Dethhollow - (Soul Used!)
3. The Driller - Thread: "The Iron Fury - 1" - Assistance: N/A - (Soul Used!)
4. The Ice Golem (Bell) - Thread: "The Nexus of the Forefathers" - Assistance: Dethhollow - (Soul Used!)
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