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| Subject: Jun Maledicte (KE) April 16th 2014, 6:43 pm | |
| Name: Jun Maledicte Weapon: Kuro Ogami Gender: Male Physical Description: Jun's formerly beatific facial expression, is now replaced with a more solemn look. His eyes usually downcast, and perpetually avoiding contact with the eyes of others. Constantly his face looks pained, and gives off that he is pleading for something. He no longer bothers to cover his entire body in multiple layers of cloth, wearing simple, loose clothing that is often tattered from the use of his abilities. The collar baring his surname now hangs loosely from his neck for all to see. The name "Maledicte" announcing that he his cursed for all who may understand the name. Personality: Is now entirely given to the idea that he is cursed. Believing that his curse is to slaughter countless innocents to end the suffering of mankind, and promote its evolution. Even still, with every soul the next is made easier to take. His idea's progressing to the point that he would seem almost innocent. While he may despise killing, he is quickly learning to act on orders like one might take medicine. His impressionable mind still leaving him in a sort a limbo, only time can tell where his loyalties will finally settle. History: A few short months after joining the DWMA, Jun met the symbiotic Dark Weapon named Kuro. While the dark weapon worked against the meister's impressional mind, it wasn't until the mission in Berlin, where the DWMA sent a massive force to deal with the Kishin Egg "Inker", that he truely had a change of heart. Isolated from his fellow students, Jun was confronted by Inker in pitch black streets, who would waste no time in swaying Jun to his side of the board. Thanks to the influence of the weapon he had learned to trust, the quick hearted meister was convinced that by destroying the DWMA, mankind would resume its physical, and emotional evolution, and save lives in the long run by putting an end to conflicts. For prior history see the previous app(link). Abilities:Abilities | Description | # of souls | Osteo-Growth | With this Jun has the ability to produce, and regenerate bones from his own skeleton. This is his base ability, and grows more complicated as the number of souls he has increases. | 5 souls | Density Maniputation | Allows Jun to change density of his bones. Naturally, the denser the bones the heavier, but more durable. The reverse effects make his bones hallow. This makes them brittle, but allows Jun to be lighter, and therefore, more agile. | 10 souls | Selective Healing Factor | As it states, this ability heals the wounds Jun sustains. More specifially the ones he creates on himself utilizing osteokenisis. Any skin, or tissue broken by Jun's abilities will heal immediately after their use, and cause no bleeding. | 15 souls | Bone Spikes | This allows Jun to shape the bones he grows into the very simple shape of a spike.These can protrude from any place on his body, and be detatched at his will. Bones generated in this fashion can be no longer than their mother bone. | 20 souls | Bone Cannon | This creates an odd structure along one, or both of Jun's arms from which he may fire his bone spike(or whatever other aggreable amunition he can aquire) by using his wavelength. The "cannon" has either 5 small barrel(thats one for each finger, and is for minimal damage attack being fired in quick succesion), or one large one(from the palm, for long range/percision) | 30 | Sinew Manipulation | This allows Jun to grow, and distribute sinew from any point which it exists in his body. He may make this sinew extremely flexible, or lock his joints by heavily calcifying the sinew there. | 40 souls | Bone Constructs | Jun can use the bones he has grown to create contructs. Alternatively, he may use it to control bone masses(living not included) near him. These constructs are given claws, and fangs, but otherwise look humonoid in origins. Jun can create many constructs, but can only control one for every ten souls he's obtained. The density of these bones remain no different from that found in the average human. | 50 souls | Senetic Prowess | Jun may now become more creative with the Sinew he produces. Creating snares, webs(though not adhesize), and if given enough time he may engulf a incapacitated opponent in a hardened chrysalis. Extraordinary strength must be used to break free from the inside, but with help from an outside force it becomes relatively easy. | 70 souls | Graveyard | Jun may dissolve one or more of the contructs in his control, spreading their bio-mass into the ground around them for roughly 50 ft each, lasting three posts for each construct. These contructs take one post to dissolve, and may not be reformed. Jun may then utilize the substance in the ground as if it were part of his osteo-kenetic abilities. He may erect spikes from the ground, use sinew lock an opponents footing, et cetera. | 100 souls | Miscellaneous: Have you read the rules:I <3 SE |
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| Subject: Re: Jun Maledicte (KE) April 20th 2014, 1:23 am | |
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